#pragma once
#include "stdafx.h"

#include "NodeManager.h"

class CoMapEditBox : public CEdit{
	DECLARE_DYNAMIC(CoMapEditBox)

public:
	CoMapEditBox();
	virtual ~CoMapEditBox();

private:
	NodeManager* manager;

public:
	void setNodeManager(NodeManager*);
	void endEdit();

protected:
	DECLARE_MESSAGE_MAP()
	afx_msg virtual void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);

};